Defining the Metaverse | Latest Stinger Report

The rush to define the “Metaverse” sees major corporations pivot to join the gold rush. The latest Stinger Report shares information on one of the major VR companies retiring their brand, and the impact this is having on their wider commercial entertainment offering. HybridVR investment sees the other leading VR headset manufacturers creating a new lightweight standard of standalone – systems that will bring the high-end PC performance to a smaller formfactor platform, opening new opportunities for free-roam. And how the others will change their lineup to accommodate. Click here…

Read More

Gaming and Amusement Take the Lead! | Latest Stinger Room #1094

The latest Gaming Technology draws the return of the trade to Global Gaming Expo (G2E) The Gaming industry gathered at G2E 2021 and revealed brand-new trends in immersive display and ultra slim cabinets. Meanwhile the latest developments in Sports Betting migration to embrace eSports were revealed. We also look at how Bitcoin and NFTs offer a tantalizing new business area for the burgeoning Gaming sector. The ACOS London show reveals the new trends shaping amusement, with Shooting Gallery content, and the surprising new investments in original development supported by proven…

Read More

Big Investment for Out-of-Home Entertainment | Latest Stinger Report

Acquisitions and mergers are constant watchwords in the amusement and attraction scene, and the investment into the future of Out-of-Home Entertainment from the hardware perspective is covered in the latest Stinger Report. Popular Location-Based entertainment Standalone VR headset manufacturer is acquired by leading Chinese social media giant Bytedance – while at the same time, the other leading Asian Standalone VR headset developers are eaten by another major force. Click here to read the “Full Stinger Report”, register for your subscription here. The Stinger Report, published by KWP and its director, Kevin Williams,…

Read More