Asia Amusement and Attractions-Expo

The Stinger Report: Doubling Down on Entertainment – Part 2

In The Stinger Report # 1074 This issue covers in detail: Report Skinny 1. Commercial VR is vital for growth of the Servius VR scene, with the launch of new standalone VR headsets from Pico Interactive and DPVR which set their sights on Enterprise releases. 2. At the same time, HTC breaks the silence and reveals a brand new range of Enterprise-focused VR headsets with a standalone VIVE Focus 3 system, and an update to the PC VR range with VIVE Pro 2. 3. In response to this news, Oculus VR starts…

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Stinger Report 1073

The Stinger Report: Entertainment’s Shifting Paradigm – Part 1

In The Stinger Report # 1073 This issue covers in detail: Report Skinny 1. Chicago PAC-MAN Entertainment venue is rebranded by new owner, GENDAR, as developments are revealed in the selling off of the amusement facility business; while SEGA reveals eSports aspirations for ‘Virtua Fighter’ 2. Serious investment is made into eSports business and the new structure of the post-COVID market starts to solidify, while partnerships, mergers and acquisitions take hold. 3. Looking to unitize IP assets seems to be the order of the day, with classic arcade titles making a reappearance,…

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The Stinger Report 1071

The Stinger Report: Social Entertainment Goes Golfing – part 1

In The Stinger Report #1071 – This issue covers in detail: Report Skinny 1. Charting the re-emergence in popularity of mini-golf, this feature takes a far-reaching look at the Gamification of the traditional attraction, deploying new technology. 2. Looking at how the concept of Topgolf has played its part in influencing the migration to Gamified mini-golf from the likes of Puttshack, Creative Works, Puttery and Holey Moley, to name but a few. 3. New investment has been driven into looking at the opportunity of social entertainment with a mini-golf flavor, seeing…

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