Gaming and Amusement Take the Lead! | Latest Stinger Room #1094

The latest Gaming Technology draws the return of the trade to Global Gaming Expo (G2E) The Gaming industry gathered at G2E 2021 and revealed brand-new trends in immersive display and ultra slim cabinets. Meanwhile the latest developments in Sports Betting migration to embrace eSports were revealed. We also look at how Bitcoin and NFTs offer a tantalizing new business area for the burgeoning Gaming sector. The ACOS London show reveals the new trends shaping amusement, with Shooting Gallery content, and the surprising new investments in original development supported by proven…

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Taking Immersion to the Next Phase | Latest Stinger Report

In the first of a two-part industry special, we chart the developments of “Active Immersion” We’ll bring compelling and adrenaline-filled immersive simulation to an audience looking for the next big thrill, and using VR technology to create adventures that can only be experienced by a select few, now re-created in a thrilling entertainment package. Charting the draw of this emerging technology, we reveal the launch of Frontgrid’s brand new sequel to their popular ‘ParadropVR – Rize’ experience, and other new platforms in the wings. We also look at new start-up Limitless Flight,…

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How gaming is taking creativity, connectivity and community in the UK to another level

Gaming is set to be the crown jewel of our creative industries – and Huawei is bringing experts together to share knowledge at a live event in London. According to industry body UK Interactive Entertainment, the games market was worth £5.35bn in sales in 2019 alone, and official government figures estimate that the sector generated £2.9bn of gross value added for the UK economy in the same year. Perceptions of gaming have changed dramatically in recent years. What was once seen as the preserve of teenagers is now taken seriously…

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